nneonneo 19 hours ago

Related - there's a Guinness record for the fastest Rubik's cube solving robot; it stands at 103 milliseconds:

https://www.youtube.com/shorts/ue2gZ2vxs48

https://engineering.purdue.edu/ECE/News/2025/purdue-ece-stud...

  • adrianN 13 hours ago

    I wonder how many cubes they exploded in the making of that robot

  • hammock 18 hours ago

    Robotic solver is more of a physical problem than a mental one. A photo of the cube from top and bottom corners and you can solve it in a nanosecond

    • teiferer 12 hours ago

      First, you still need to optimize the solution to fit the constraints of mechanical solving. It needs to be as few moves as possible, some of them are parallelizable, etc. Not a trivial problem.

      Second, nanosecond? You know that a GHz CPU does a single clock tick in one nanosecond, right?

      • rossant 11 hours ago

        Maybe there's a new instruction we don't know about in modern CPUs, like RUBIK_SOLVE or something.

        • SwiftyBug 10 hours ago

          I mean, we've had RUN_DOOM for many years now, so why not?

      • Tempest1981 6 hours ago

        They probably meant millisecond

vindar79 11 hours ago

Hi all. I just found this thread. I'm the creator of SARCASM. Thanks to the OP for sharing. I spent many hours on this build but it was a lot of fun. I'm happy to see that others are enjoying it also :-)

If you're interested in the technical side, I wrote detailed posts on the hardware and software on the Teensy forum: https://forum.pjrc.com/index.php?threads/sarcasm-an-over-eng...

  • ugh123 2 hours ago

    I think this is an amazing all around build combining the physical mechanics for solving (a relatively understood problem in rubik's robot solving scene) but along with the graphics integration and some real personality from the bot avatar that gave me quite a few laughs. Well done!

  • hermitcrab 5 hours ago

    Very cool. I remember being the first kid at school to have a Rubiks cube, in the 70s (I read about it in Omni magazine). I had no idea how to solve it. I sent off for a booklet about solving it. I got back a booklet about group theory, far beyond my teenage brain.

  • ramses0 7 hours ago

    This makes me want to teleport it back to the 1920s, enclose it in glass and charge people a nickel to use it! You'd be rich!

  • ewalk153 10 hours ago

    Can you post the STL files for the shell and Arms?

    Great project.

    • vindar79 7 hours ago

      Sure. I will add them on github later today. The repo is currently in a very messy state. I would like to clean it and provide detailled assembly steps but I have to much work currently. Hopefully I can do this in a couple of months.

      • vindar79 4 hours ago

        Done. Added stl files to the repo.

  • scrollaway 10 hours ago

    > I'm the creator of SARCASM.

    Glad I’m not the only one who sometimes justifies spending time on project purely because of the name I can give to them.

    • vindar79 7 hours ago

      hehe, it was indeed a major motivation :-)

derac 20 hours ago

The aesthetics of this are great. Nice job.

Demo: https://youtube.com/shorts/Xer4mPZZH8E

  • boneitis 16 hours ago

    This is absolutely the most charming thing I've seen in a hot minute.

    For anyone also thoroughly enchanted like me, there is an additional, longer demo:

    https://www.youtube.com/watch?v=WV52RtuWXk0

    Living in software land, I do wonder how hard is the undertaking to build one of my own.

    As a hobbyist cuber, this project reeks of icebreaking potential for the rest of the times I'm not actively solving -- leave it on my desk next to a cube... random coworker walks by, sees and grabs the cube, shuffles it, and chucks it into the SARCASM machine, enjoys a minute of novelty, ????, profit!

noman-land 17 hours ago

I want an automatic scrambling machine, not an automatic solving machine. Two cubes. While you're solving one, the other one is being scrambled. Cubers spend way more time scrambling than solving. Scrambling is the annoying part that needs automating.

  • alejo 16 hours ago

    This is in my mind the hardest part as well.

    I can solve the cube with the regular “easy” 3-layer approach, but I’d like to solve it faster.

    The issue is that the techniques for fast solving require to learn many different patterns to get to the right solution fast.

    I don’t know really how ppl that solve it fast accomplish getting to that level, but to me it would be amazing if i could just set the cube in know scrambled states that let me practice and memorize specific algorithms repeatedly until I learn them.

    The problem is that I don’t know enough yet to distinguish which are those initial states, let alone setting the cube in that state, so something that could set it up for me to practice would be amazing

    • 0x264 14 hours ago

      > I don’t know really how ppl that solve it fast accomplish getting to that level

      Just like everything else in life, they do it really slow and with lots and lots and lots of errors at first, but (and this is where the magic happens) keep doing it, training hours a day or their entire week ends, for years.

  • LVB 17 hours ago

    I’m completely not in this space but your comment had me wondering: are there digital cube faces? That is, a real physical cube but with faces that can instantly be set to a given color?

    • apple1417 15 hours ago

      They exist, but one of the problems is they're not particularly good cubes. While it might help you learn the basics, not being able to handle it like a speedcube means they're probably not going to help you get faster.

      https://m.youtube.com/watch?v=l-TWH5W-1fw

      https://exmarscube.com/product/ex-mars-ai-robot-cube/

      That being said, while looking up those links, I found out that, since I got out of the hobby, smart cubes have become a thing, and are made by real speedcube manufacturers.

      https://www.gancube.com/products/gan-356-i-carry-smart-magic...

      This is an easier problem to solve. I'm not sure if you have to solve it first or if it can identify pieces on power up, but after that it's just tracking rotations, which can be done from the (fixed position) centres alone. But if an actual speedcube manufacturer can already fit those electronics in without comprising performance, I can't imagine it's that much harder to fit some addressable LEDs on some slip-ring-esque connections. Must just not be much of a market.

    • sunnybeetroot 16 hours ago

      This is a great question! Doesn’t seem like it’d be hard to make if it doesn’t already exist

  • rplnt 13 hours ago

    At least until a certain level, scrambling (according to a given "algorithm") is a good way to practice moves. It shouldn't take much longer than a solution either, you are not solving the cube in under 30 moves. And if you don't care about the scramble it's even faster. So I don't think the "way more time" is entirely accurate. It may feel like it though.

  • dullcrisp 17 hours ago

    Can’t you just run the solving machine in reverse?

    • schiffern 17 hours ago

      Yeah, it's just a software change to the existing machine. If you generate a target scrambled state it's literally the solver algorithm in reverse too.

      It would be neat if it offered to scramble when you insert an already solved cube (demoed in the video), and maybe have options for the amount of randomness.

      Is there an unbiased scrambling (or random generation) algorithm, or is it enough to just generate N random moves?

    • noman-land 17 hours ago

      You can but it doesn't need to be smart at all. It doesn't need cameras. It's a much simpler machine.

      • boneitis 16 hours ago

        Funny enough, that (e: the shuffle function mentioned in original thread post, just realized my awkward comment placement) sounds like a very reasonable stretch goal/feature add-on, although I'm not sure this particular machine could shuffle quickly enough for speedcuber types.

      • rplnt 13 hours ago

        It needs to be somewhat smart, if you want to track your scrambles and times. But yes, it doesn't need cameras if it trusts you.

zkmon 10 hours ago

Solving a cube has two parts, determining the moves and making the moves. For humans these two activities happen mostly in parallel. For robots, moves were already determined before the start. So the time taken is merely all about speed of move making.

cellular 6 hours ago

This looks like a good place to ask HN:

I've started with a solved cube, then turned 2 sides sharing an edge, alternatively (same direction) expecting the cube to get messed up but then returning to its solved state.

It never got solved! Maybe i didn't do it enough (i did it hundreds of times i think). Has anyone got an explanation?

  • JonathanMerklin 5 hours ago

    The cyclic group generated by e.g. RU has order 105 (so 210 total turns or 105 of each side, alternated). If you have some math know-how, check out [1]. If you don't, take my word for it: when I was a teenager playing around with cubes, I once had a similar experience trying to do the same thing you did - when I went relatively quickly it never returned to the solved state, but when I was very deliberate about each turn, I got the 105 result (not by counting back then, but by rough time estimate given the figure I just looked up). Both you and I probably accidentally threw in one or more double-turns (like a U2) in there, or undercounted and gave up well before the cycle had completed (I, too, had thought I'd made "hundreds" of moves).

    [1] https://faculty.etsu.edu/gardnerr/4127/algebra-club/rubik-ta... - slide 41

xiaoyu2006 19 hours ago

I think you built a rubik cube solving machine just to show-case your acronym ;-) Super cool work.

aEJ04Izw5HYm 10 hours ago

The personality of creator really shines through in the software. Douglas Adams would be pleased, I hope loads of hackers will be inspired to make more 'Adamsian' robots.

  • moffkalast 9 hours ago

    I'm looking forward to more genuine people personalities from Unsirious Cybernetics.

teunlao 18 hours ago

SARCASM: the only acronym worth building hardware for

shmeeed 19 hours ago

This is a hot contender for the Most Awesome Thing I Saw On The Internet In 2025. Incredible work!

optimiz3 16 hours ago

Impressive work. Curious to how many hours of labor what the development path was. Several man-years possibly?

stavros 19 hours ago

This is fantastic, how did it not get confused by the blue logo on the cube in the video?

  • trenchpilgrim 19 hours ago

    Western cubes always have white opposite yellow. Japanese cubes always have white opposite blue. (The center piece on each side can be considered "fixed" relative to all moves.)

    • stavros 18 hours ago

      Ahh right, I forgot the center piece defines the face color, thanks.

watson 15 hours ago

This is one of the best arguments for purchasing a 3D printer

wilg 20 hours ago

It's a cool project, but also they're really underselling the amount of work put in to make it annoying.

metalman 11 hours ago

whats the point? rubicubes are for hoomans got one when I was 12, solved the next day, couldn't tell you how,got better, got fast, got bored, never touched one again. but this much....not knowing and solving as an unconsious process is likely to be the advantage or to put it another way, knowing is limmiting and constrains doing. hooman thing.right

branon 6 hours ago

Pedantic pet peeve: it'd be S.A.R.C.A.S.M. or SARCASM but not S.A.R.C.A.S.M

You are missing the last full stop, unless your project is actually meant to be called "S.A.R.C.A.S. M"

An initialism either uses full stops after all letters or none of them.